A downloadable game for Windows

Radar was one of the greatest machines of the cold war. It completely changed the face of the war. Nothing was unsafe!!!

It is the 90's height of cold war between blue stripes and red star nation. One nation had a volley of missiles whereas the other had the "RADAR" and counter-missile unit. You will play as the lead controller controlling the radar. Strategize to kill all your enemies. Beware, any mistakes will be costly!!! 

The game has the following features:

1. Completely made in OLC Pixel Game Engine.

2. Source code attached.

3. Minimalistic programatically generated art

4. 30 min game play

Please give a rating if you liked the game! Be sure to comment on the quality or bugs (if any). I will make the changes...

THE SOURCE CODE DOES NOT INCLUDE THE IMAGES AS THEY ARE PROTECTED. YOU CAN STILL EXECUTE IT. IT IS A VISUAL STUDIO 2019 PROJECT...

ALSO PLEASE DO NOT USE THE ICONS IN THE INSTALL FOLDER. I PURCHASED THEM AND THEY ARE COPYRIGHT PROTECTED

Download

Download
setup.exe 531 kB
Download
59671363-105-military-isometric-icons-license.pdf 87 kB
Download
Radar-Game.rar 69 MB
Download
RadarGamex86.msi 2 MB
Download
RadarGame.msi 2 MB

Install instructions

Please use only the RadarGame.msi file for x64 and RadarGamex86.msi for x86 to install the game. The setup.exe has some issues and I cannot remove the upload...

Please ensure you have the visual studio runtime installed prior to game installation!

Comments

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I'm not a particular fan. The tutorial is quite slow but I do not find it an inconvenience after reflection on my part. His strength to assimilate too, at least. But I would have liked or wanted this to be faster when the radar makes a full turn. Maybe not during the 1st waves, they are quite long over time anyway. Either way, I didn't try to get through to the end. So hey, I don't have much advice to give. It's just me who doesn't appreciate it in my opinion. Even if it remains despite all a good mechanics of game. I have the impression and the feeling that something is missing which would give more impact. I don't really know what. Maybe make the interface with more information, make the screen vibrate, make it more "alive". Afterwards, I fully understand that the concept remains minimalist.

I think it would be much better to be able to differentiate distinctly the types of missiles to be launched according to the colors. And I think the sprites are not showing. From what I see here in the screenshots.

I wished to keep all the artwork programmatically generated as I am personally a programmer as a hobbyist and not an artist. This meant no fancy animation. To add to the challenge of the game, one has to discern the missile type from the altitude variation as it is in a real 1960s radar. Wanted to make it as real as possible.

Regarding, vibration and other stuff, though can be generated through program, requires a lot of time and I would have exceeded the jam time limit. Besides, minimalism is realistic in nature in a radar. Also, the code touched 3000 lines, so I put a stop to it.

Regarding, sprite display, it seems to be a olc game engine glitch, it is working fine on my computer.

I still thank you for trying my game. This is my first olc codejam so, a lot of scope for improvement I guess....

A big thanks to all those who downloaded the game. I hope you enjoyed it as much as I enjoyed making it. Please consider leaving a review or comment if you liked the game!